Hello! My name is Nikita Materman, a passionate 3D Prop/hard surface Modeler.
I am currently still in my studies, and trying to expand my portfolio. I have a passion for learning new things, and am not afraid of a challenge! My current interests and goals are to learn Houdini and Substance Designer. I am eager to delve deeper into more tech art related topics such as VFX and shaders in the future.
A streamlined workflow is of great importance to me. Learning new tools to improve both my work quality and work speed are a must have to keep up in the industry. I believe tech art will be a big part of Game art in the future, and I would love to become more than just a prop artist.
Learning is best done in a team! I love working together and sharing knowledge to improve our skills, and therefor, player experience. I have a good grasp on the English language and am a good team player.