Shader Based Project

In this project I mainly focused on learning how shaders work. Together with a more experienced friend I made my first shaders in Unity.

 

 

Learning Process

This project had many flaws that I leaned from. I was very focused on making a pretty picture instead of applying a good and healthy work flow. The final build was only created in the very last week because I was so focused on finishing all the models first.

The models themselves where rushed because of that. Very high in poly and sloppily UV unwrapped. I truly learned the importance of a healthy work flow here, and will never make the same mistakes again.

Software used